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Magician
Second Job Classes
Third Job Classes
Seraph
Magicians are ranged spell casters. They are able to focus large amounts of magic upon an enemy, dealing a great deal of damage before they are even reached. Magicians generally have lower defnese. lower HP, and sometimes even a delay when it comes to casting spells. However, they are able to cast spells that not only damage enemies, but slow them down as well. Silent and mysterious, the magicians will always mystify curious eyes.
Skills
Force Master
Mental Strike
Staves or Wands
Ranged mental attack.
15
Flame Ball
Staves or Wands
Strikes at an enemy with a ball of flame.
18
Static Ball
Staves or Wands
Damages the enemy with a ball of static electricity.
18
Stone Spike
Staves or Wands
Damages an enemy with a stone spike. Has a chance to stun the target.
20
Ice Missle
Staves or Wands
Blasts the enemy with a missle of ice.
20
Sword Wind
Staves or Wands
Ranged, wind attack.
20
Flame Geyser
Staves or Wands
Damages the enemy continously with a geyser of flame.
20
Lightning Ram
Staves or Wands
Damages the enemy with an electric ball.
25
Rock Crash
Staves or Wands
Damages the enemy with a giant stone.
25
Strong Wind
Staves or Wands
Ranged, wind attack t hat moves the enemy.
25
Waterball
Staves or Wands
A water attack that shoots multiple water orbs at your target. The amount and strength of the orbs increases based on the skill level.
28
Blinkpool
Staves or Wands
Allows you to teleport.
28
Fire Strike
Staves or Wands
Damages an enemy with a fire ball. The enemy loses health for a limited time afterwards.
30
Lightning Shock
Staves or Wands
Damages the nemy with a small but fast lightning ball.
30
Rooting
Staves or Wands
Prevents an enemy from approaching.
30
Water Well
Staves or Wands
Splashes the enemy with a water attack. The enemy takes damage over time.
30
Wind Cutter
Staves or Wands
Ranged, wind attack.
30
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